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Weapon List

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List of all weapons in the game. All factions can use all weapons.

Contents

Weapon Stats

Here is a list of all the weapons in the game. Some weapons are currently unavailable in the English Version. All factions can use all weapons.

  • The table is lists the Weapon, the General who uses it, base stats, upgrade slot in parenthesis, and the advanced skill of the weapon.
  • Cells in green indicate that weapon has the highest base stat(or tied) in the game out of all weapons. This is no indication on upgrade stats.
  • Cells in red indicate that weapon has the lowest base stat(or tied) in the game out of all weapons. This is no indication on upgrade stats.
  • Weapons not in the English version may not have the exact names used when they are released in English.
  • Click on the weapon name to view a detailed breakdown of each attack.
  • All stats listed are based on their level 1 weapon.
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Crescent Blade (Guan Yu) 49(3) 37(2) 35(5) 170(1) 140(6) 110 135 Toughness
+23 +23 +29 +21 +31
Battle Axe (Xu Huang) 44(2) 44(1) 34(3) 170(6) 145(5) 115 125
+21 +14 +23 +32 +35
Great Club (Xu Zhu) 46(3) 55(5) 42(1) 200(6) 120(2) 100 120 Godly Hammer
+23 +36 +16 +38 +18
Iron Rod (Huang Gai) 45(5) 49(2) 35(1) 190(3) 140(6) 110 130
+31 +21 +16 +27 +34
Scimitar (Xiahou Dun) 44(5) 39(3) 31(6) 170(2) 155(1) 125 150 Godly Speed
+31 +26 +30 +24 +8
Pirate Sword (Gan Ning) 46(3) 37(5) 35(1) 160(2) 145(6) 130 150
+25 +31 +15 +14 +35
Battle Rod (Xiahou Yuan) 41(3) 45(1) 30(5) 160(2) 140(6) 120 130 Fury
+23 +21 +30 +22 +31
Twin Rods (Taishi Ci) 46(5) 40(6) 34(2) 180(3) 135(1) 110 135
+30 +31 +22 +29 +15
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Hand Axe (Dian Wei) 52(1) 45(3) 36(5) 150(6) 140(2) 100 125 Aggression
+22 +23 +27 +29 +24
Twin Picks (Pang De) 45(5) 47(6) 33(1) 180(2) 120(3) 100 140
+28 +30 +20 +26 +23
Twin Sabers (Lu Xun) 40(3) 29(2) 25(5) 140(1) 150(6) 140 155 Rally
+23 +18 +28 +15 +31
Twin Maces (Diao Chan) 41(5) 37(1) 31(3) 150(6) 170(2) 135 155
+29 +15 +25 +34 +20
Bronze Spear (Zhao Yun) 46(2) 34(3) 28(5) 160(6) 165(1) 115 145 Reach
+20 +20 +31 +30 +18
Cudgel 45(2) 29(5) 28(3) 150(6) 150(1) 125 150
+24 +31 +21 +31 +18
Twin Fans (Da Qiao) 42(5) 29(3) 30(2) 140(1) 160(6) 130 150 Fortify
+29 +18 +20 +19 +35
Strategist Fan (Sima Yi) 41(3) 32(6) 23(5) 140(1) 165(2) 115 130
+26 +32 +31 +9 +25
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Vision Staff (Pang Tong) 44(6) 32(3) 28(1) 160(5) 175(2) 120 140 Illusion
+33 +23 +18 +30 +21
Sorcerer's Staff (Zhang Jiao) 43(6) 37(5) 28(3) 170(2) 160(1) 125 130
+34 +29 +25 +22 +15
Iron Claw (Zhang He) 40(3) 37(5) 30(6) 140(2) 165(1) 140 160 Steadfastness
+21 +29 +35 +15 +15
Nanman Gauntlets (Meng Huo) 49(3) 52(1) 36(6) 190(2) 120(5) 100 125
+23 +23 +33 +25 +27
Iron Sword (Zhou Yu) 41(6) 42(3) 28(2) 150(5) 155(1) 130 155 Phoenix
+28 +23 +23 +26 +17
Tyrant Sword (Dong Zhuo) 46(3) 47(5) 42(2) 190(1) 130(6) 110 130
+23 +35 +17 +17 +31
Battle Shield 49(1) 55(3) 35(6) 190(5) 120(2) 110 140 Strong Guard
+20 +23 +35 +29 +22
Whip 47(3) 29(6) 28(2) 140(5) 150(1) 140 150
+19 +35 +22 +29 +16
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Curved Voulge (Wei Yan) 49(3) 37(1) 30(2) 170(5) 140(6) 120 135 Leech
+24 +20 +20 +34 +34
Pole Blade (Zhang Liao) 44(5) 44(2) 29(3) 160(6) 145(1) 115 125
+30 +22 +23 +35 +16
Noble Sword (Yuan Shao) 46(2) 55(3) 42(6) 160(5) 120(1) 115 120 Obliterate
+21 +21 +35 +27 +19
Iron Spear (Ma Chao) 45(3) 49(1) 35(5) 160(6) 140(2) 120 130
+23 +18 +30 +33 +21
Wood Nunchaku (Ling Tong) 44(2) 39(3) 31(5) 150(1) 155(6) 125 150 Protect
+19 +25 +29 +19 +31
Chakram (Sun Shang Xiang) 46(5) 37(2) 29(3) 140(1) 145(6) 135 150
+30 +23 +29 +19 +33
Bronze Pike (Zhang Fei) 44(3) 40(6) 32(1) 180(5) 130(2) 115 120 Fortitude
+24 +33 +18 +28 +20
Iron Blade (Guan Ping) 46(2) 45(6) 30(5) 170(1) 135(3) 120 130
+21 +32 +30 +17 +24
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Feather Fan (Zhuge Liang) 46(3) 33(2) 27(5) 140(6) 170(1) 120 135 Wither
+25 +22 +28 +30 +20
Boomerang (Zhu Rong) 47(5) 44(3) 28(2) 150(6) 140(1) 130 140
+28 +22 +22 +35 +17
Wolf Sword (Sun Quan) 42(3) 41(1) 25(6) 160(2) 130(5) 125 125 Perseverance
+22 +16 +32 +20 +29
Broad Sword (Cao Cao) 45(2) 43(3) 32(1) 170(5) 150(6) 125 130
+21 +24 +19 +30 +32
Eastern Sword (Zhou Tai) 45(5) 38(3) 32(2) 150(6) 140(1) 120 130 Majesty
+25 +21 +20 +36 +17
Tonfa (Sun Ce) 50(2) 40(3) 25(6) 170(1) 150(5) 125 140
+21 +24 +31 +20 +28
Buckler Blade (Cao Ren) 42(3) 48(1) 42(6) 180(5) 135(2) 110 125 Deflect
+23 +21 +35 +28 +22
War Blade (Huang Zhong) 47(5) 50(2) 26(3) 190(6) 130(1) 120 130
+29 +23 +27 +36 +16
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
War Spear (Yue Ying) 48(5) 38(1) 35(3) 160(2) 150(6) 125 130 Luck
+30 +20 +26 +22 +32
Flute (Zhen Ji) 44(2) 43(1) 34(5) 150(3) 160(6) 130 150
+22 +21 +31 +26 +33
Twin Blades (Cao Pi) 47(2) 45(5) 35(3) 160(1) 165(6) 130 150 Acceleration
+20 +32 +25 +19 +34
Apex Blade (Liu Bei) 48(5) 35(1) 32(6) 170(2) 140(3) 135 140
+32 +16 +33 +21 +23
Cursed Deck (Zuo Ci) 43(6) 50(3) 40(1) 160(2) 140(5) 120 130 Sacrifice
+27 +22 +15 +18 +24
Trident (Jiang Wei) 45(3) 39(2) 30(6) 170(1) 160(5) 120 150
+25 +24 +34 +21 +32
Long Fork (Xing Cai) 46(2) 40(1) 40(5) 170(6) 150(3) 120 135 Strong Shield
+22 +20 +30 +34 +25
Glaive (Lu Meng) 47(3) 48(1) 40(5) 180(2) 140(6) 120 130
+24 +16 +31 +26 +31
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Iron Halberd (Lu Bu) 48(3) 50(2) 25(6) 180(5) 140(1) 105 140 Berserk
+25 +24 +31 +29 +18
???
Horned Blade 48(5) 39(1) 28(2) 160(3) 145(6) 125 145 Thunderclap
+32 +18 +20 +27 +33
???
Great Sword (Fu Xi) 49(2) 35(5) 30(6) 180(3) 160(1) 110 130 Boundary
+23 +33 +34 +29 +15
Light Sword (Nu Wa) 47(3) 41(2) 32(5) 150(1) 150(6) 130 150
+24 +22 +31 +20 +34
Tiger Sword (Sun Jian) 47(3) 40(5) 32(2) 170(6) 140(1) 130 140 Resonance
+24 +31 +22 +33 +15
Double Fans (Xiao Qiao) 45(3) 42(1) 40(6) 150(2) 160(5) 135 160
+24 +20 +33 +23 +28
Weapon Atk Dmg Def Life Mus Spd Jmp Skill
Wolf Fang Rod 48(5) 38(6) 34(3) 170(2) 150(1) 110 130 Gravity
+30 +32 +27 +23 +16
Snake Sword 48(5) 46(1) 26(3) 160(6) 140(2) 120 125
+32 +18 +24 +33 +23

Basic Stats

ATK: The amount of damage you deal to enemy troops and officers.
DMG: The amount of damage you deal to enemy structure and juggernaut (Towers, Walls, etc)
DEF: The amount of resistance you have to enemy attacks.
LIFE: The amount of maximum health.
MUS: The amount of maximum Musou and charge rate.
SPD: The movement speed of your character when having the weapon equipped.
JMP: The height your character jumps.

Advanced Skills

Here are list of all advanced skills in the game and their descriptions, a more detailed explanation of each can be found on the Advanced+ Skills page.

Advanced Skill Description Weapon
Toughness If current life is below 100 you will be healed by 100, if current life is over 100 it will be doubled. Repeated activations while still in effect will heal you. Crescent Blade
Battle Axe
Godly Hammer Can use true musou regardless of health and doubles the attack power of musou. Great Club
Iron Rod
Godly Speed Grants you maximum speed. This speed is the same as the "MAX SPEED BOOST" granted as a random slot ability. It brings your speed up to 200. Scimitar
Pirate Sword
Fury Slowly refill your musou bar regardless of health. Your musou bar will also fill at double the normal rate when attacking enemies. Battle Rod
Twin Rods
Aggression Triples your Attack. Hand Axe
Twin Picks
Rally Slowly recovers the life of allied troops, lieutenants, officers, and generals(if present in battle). Does not regen life of allied players. Twin Sabers
Twin Maces
Reach Doubles your attack range. Bronze Spear
Cudgel
Fortify Grants hyper armor and Defense x2 to allied troops. Twin Fans
Strategist Fan
Illusion Lights up the whole map for allies and reveals all enemy player locations. Darkens whole map for enemies and hides allied player locations. Overrides the effect of Enchanted Mirror. If both sides have illusion in effect then both sides will be able to see all enemy locations. The first illusion to run out will then have their map darkened until the opposing side's duration is up. Vision Staff
Sorcerer's Staff
Steadfastness Grants level 3 Armor. You cannot be stunned by arrows, normal soldier/mage attacks, and normal attacks from players. You can stack with the lieutenant skill iron wall and/or tiger fur item to increase your status to Super Armor(doesn't flinch against charge attacks) or Hyper Armor(doesn't flinch against musou attacks). You still take damage though and are still effected by elements. Iron Claws
Nanman Gauntlets
Phoenix Grants elemental activation to all attacks. This includes normal attacks, charge attacks, jump attacks, and musou. Iron Sword
Tyrant Sword
Strong Guard Triples your defense and grants increased protection against elemental attacks. Battle Shield
Whip
Leech Restores life to you in proportion to the amount of damage you do to the enemy. Great for gathering troops in bunches. Stealing the life of troops or players with no health will not give you life either. Curved Voulge
Pole Blade
Obliterate Triples your Damage. Noble Sword
Iron Spear
Protect Grants all allied players health regen. Effect does not apply to user. Wood Nunchaku
Chakram
Fortitude Grants protection against all elemental statuses including stun. Bronze Pike
Iron Blade
Wither Prevents all enemy and allied players from regaining musou. Effect does not work for in battle items that restore musou. Feather Fan
Boomerang
Perseverance All troops, officers, towers, juggernauts, and urns in allied bases will be given increased defense while skill is active. All affected units will glow green, as if under the "Defense X2" boost. Wolf Sword
Broad Sword
Majesty Depending on your life, your attack, damage, and defense will increase or decrease proportionately. However, the maximum limit is twice your normal amount(At 450 life). Your abilities will decrease at 50 life. Stacks with attack x2 and defense x2 boosts granted from random slot abilities. Eastern Sword
Tonfa
Deflect All attacks done to your front will be automatically guarded even when moving. Musou counter(initiated by block + holding charge attack) will also be initiated more quickly. Buckler Blade
War Blade
Luck Randomizes advanced skills of all players on the field, both enemy and ally. Whatever random advanced skill the user gets will then be invoked. If you are fighting solo or doing a quests, it will grant a random advanced skill chosen from all the skills available in the game. War Spear
Flute
Acceleration Grants you and ally players a boost in speed depending on the inherit speed of the weapon. Slower weapons will receive larger speed boosts. Twin Blade
Apex Blade
Sacrifice Lowers the stats of your weapon, in exchange, the stats of the weapons of all other allied players are increased. Your life will slowly drain too. Cursed Deck
Trident
Strong Shield Doubles your defense. Also when you successfully guard an attack you will regain life. Long Fork
Glaive
Berserk Will deal damage to an enemy even if they are blocking. Iron Halberd
Thunderclap Gives aura that repels enemies while in the running attack mode. This will knock them back and do minor damage to them. This will count as an attack and you will gain musou from each hit you do. Attack x2 will affect this as well. Horned Blade
Boundary When activated, able to block attacks from any direction, you must be blocking and standing still or this effect will not happen while the advance is active. Each successful block causes the duration of the skill to drop. Great Sword
Rapier
Resonance Consuming recovery items and temporary stat boosts(Attack/Defense x2, Max Speed) while the Advance is in effect teammates will receive a portion of the recovery/duration based on the number of teammates. Player under Resonance will retain full effect of the item. Does not work on flask effect(no temper in stat). Highest it will divide by is 4. Fang Sword
Double Fans
Gravity Attack x2 and weight increase proportional to Life lost. Blue health = lower jump, Yellow Health = Stone Belt, Red Health = Granite Belt. Wolf Fang Rod
Snake Sword

Level of Weapons

Weapons come in 6 different levels. Each level has a certain rank requirement in order to be able to use and/or craft it. Each weapon level except levels 2 and 6 will upgrade in appearance. Also each level of weapon has a min and maximum temper. A weapon can randomly have a temper between the minimum and maximum levels. Level 4 weapons can be locked sometimes and you must pay the blacksmith a certain amount of gold in order to unlock them. Level 5 and 6 weapons are always 24 temper no matter what and are also always found locked.

Level Minimum Temper Maximum Temper Ranks usable by Melee Difficulty found in
1 4 12 All Novice/Musou
2 8 16 Guard and Above Novice/Musou/Veteran
3 12 20 Lt. Colonel and Above Veteran/Musou
4 16 24 Field General and Above Veteran/Musou/Elite
5 24 24 Front General and Above Veteran/Musou/Elite
6 24 24 Perimeter General and Above Not found in Melee.

Note: You can acquire level 6 weapons by grinding or getting them as rewards in Kunlun Mountain.

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